
The PC port was notably done by Iron Galaxy, notorious for the Borderlands 2 on PlayStation Vita, rather than Rocksteady itself. Sources who spoke to Kotaku back in July asserted that WB knew the PC version of Batman: Arkham Knight was in “such a horrible state” for months before publishing it earlier this year. “We expect these updates to be ready at the end of October, at which time the PC version will be made available for purchase.” “While there were significant performance improvements made to the game, the teams are continuing to work on the additional updates that were outlined in our previous post,” writes WB Games. As a result, the company put in another month of development work to make sure the game was good to go for a late-October release. Of course, even that couldn’t fix everything wrong with the ill-received port.


“We take these issues very seriously and have therefore decided to suspend future game sales of the PC version while we work to address these issues to satisfy our quality standards,” wrote a WB community administrator at the time of Batman: Arkham Knight‘s initial release. “We greatly value our customers and know that while there are a significant amount of players who are enjoying the game on PC, we want to do whatever we can to make the experience better for PC players overall.”Ī patch, which fixed a majority of the issues, such as low-resolution textures bugs, technical hiccups when operating on a mechanical hard drive, and various other performance issues across all GPU architectures, was finally released last month.
